It's still in early access, which the devs have said they hope to leave sometime around May. Sandrock is 20% off on Steam until 6pm GMT/ 1pm ET tomorrow, putting it at £16/$20/€17. Steve Hogarty took to Sandrock life in his My Time At Sandrock review, calling it "a compelling and lusciously detailed life simulator with an endlessly rewarding mine-and-build loop, and a set of diverse career paths so richly designed that it’s difficult to pursue them all". You'll be able to venture into multiplayer dungeons this time, too. They've expanded the commerce guild, added farming, introduced shared quests via the co-op commision board, and improved multiplayer management so you can kick idle players and set up private rooms. This open beta follows a closed alpha test from last September, so Pathea's post mostly talks about what they've added since then. You'll enter multiplayer by using the "special equipment" he gives you. The beta will run from January 12th - January 20th, after which any progress you've made will be wiped.ĭevelopers Pathea Games include more details in their Steam post, where a screenshot reveals the multiplayer mode actually takes place in a simulation created by Sandrock's resident nerd, Qi. The size of a location can vary significantly, from a single building all the way up to a whole landscape. A pseudo prequel is an interesting form for a multiplayer mode to take, especially considering this is the pseudo sequel to My Time At Portia. Locations are places of interest the player can visit. Snazzy Stardew Valley-like town simulator My Time At Sandrock is running its first open beta for multiplayer next week, allowing owners of the game to hop into a separate multiplayer area set in a "semi-fictional" version of Sandrock's past that includes "compressed stories happening 50 years before single-player events".
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